0

I have a picture in Lightroom, crop looks like this.

lightroom

Yet when I open the same picture in Photoshop (either directly, or rendering it in Lightroom and opening the render), I get different results. The color transitions are not as smooth, and you can start to see weird artifacts, mainly around the lights in the picture. Also, there's a subtle "wave" just above the lights stretching all the way from left to right, which is invisible in Lightroom.

photoshop

Here you can see the wave clearly

photoshop

What's going on here and how can I fix it?

EDIT: Converting to CMYK in Photoshop leads to the same results as in Lightroom!

  • Have you compared them at the exact same sizes? – Michael C Sep 16 '16 at 7:36
  • Yes, that's not the issue here. As I stated in the edit, when I convert the photoshop image to CMYK, I get the same results as in Lightroom – Martin Velinský Sep 16 '16 at 8:01
  • 1
    Did you generate the display ICC profile and if yes, what were the calibration settings? – MirekE Sep 16 '16 at 9:26
  • 3
    Assuming this is the same image displayed in LR and PS, what is the color space and bit depth? Are these samples screenshots? – MirekE Sep 16 '16 at 14:07
  • What do you have selected in PS under View → Proof Setup? – Warren Young Sep 17 '16 at 1:04
1

What you're seeing is an effect similar to "Posterization" (https://en.wikipedia.org/wiki/Posterization) -- though that is usually considered purposeful, and here the similar consequences are unintended.

Essentially, that "banding" (you called it a "wave" effect) of the colors around the lights is actually present in both images. You can see it if you zoom in on your top image. It's an inherent property of the undersampling -- color or chroma undersampling -- of the image sensor of your camera.

Undersampling: https://en.wikipedia.org/wiki/Undersampling which leads to aliasing artifacts: https://en.wikipedia.org/wiki/Aliasing

Your camera, depending on its color model and/or color profile, has only a finite (read: bit limited) number of color sample values that it can represent, but the light (the electromagnetic radiation eminating or reflecting from objects/scenes) is essentially continuous. The light also, from a frequency domain view, contains nearly all frequencies; obviously it has a stronger energy related to some (or a few) frequencies more than most, but in terms of determining the fundamental frequency of the light you're trying to capture, it's a value that's well beyond the limits of your camera, and thus double that value (the theoretical Nyquist frequency required for non-aliased sampling) is beyond the bit-depth limitations of your camera's color profile for sure.

Remember that color is a semantic labelling of the wavelength of electromagnetic radiation and the wavelength of a signal is the inverse of its frequency, thus color is also a semantic labelling of frequency. So if your camera is failing to accurately record (read: sample) the frequency content of the scene light that you're trying to capture, you will get color aliasing effects.

That's the "physics" explanation for "why?".

The practical question is "Why does changing to CMYK exacerbate this posterization/aliasing effect around the lightpoles?".

That is because you're asking the software to convert, transform, and/or resample your color data to a new color profile, CMYK. Again, every color profile is bit-limited due to our finite digital technology, so each color profile can only represent a limited number of wavelengths (read: frequencies, i.e., "colors").

To you, the first picture looks "better" because the color profile for that picture has more bit-depth (better sampling) in the frequency range associated with the colors of light around the lightpoles, thus their "glow" appears nice and smooth as it transitions into the darkness of the night sky. When you use Photoshop -- which could be set for printing, thus defaulting to CMYK -- or set Lightroom to CMYK, your profile now has less bit-depth associated with those colors (frequencies) and so the undersampling creates aliases (high-frequency artifacts) which exacerbate the transitions from smooth to "rough", making the posterization effect.

Aliasing can be mitigated in pre-processing or post-processing with Low-Pass Filtering (blurring or smoothing), but this also reduces spatial details.

Unless your color profile of your camera and your display software and your computer monitor can all meet the theoretical Nyquist Frequency for the frequencies of the colors in the scene you want to sample, you will always see some variation of this effect.

That's why, also, when you switch applications, switch computer monitors, or switch cameras (or switch any combination of those) when capturing images of the same scene, you're going to see variations of this effect as well.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.