7

When using Adobe Photoshop or Lightroom for example, and zooming the photo at 1:1 ratio, when you work on a 22" screen at 1680 x 1050, there is an great inside zoom. On such a screen the pixel are large, so they are rendered precisely, and their size allow precise work.

When doing the same thing on a 27" screen at 2560 x 1440, whose pixel are really smaller, I imagine that the zoom is not so important, and it's more difficult to work on the photo. So to have the same comfort, I guess you have to zoom more, someting like 2:1. But doing this, I imaghone that the pixels are more blurry so it's more difficult to work precisely.

What happens in real life ? Do you have some experience on this ? I'm planning to change my 22" screen to a 27" one, but before spending a lot of money, I'd like to have some light on that point.

8

At a 200% viewing size, the application makes no attempt to smoothly scale the image; each pixel in the image is represented by a 2x2 block of pixels. (Go bigger and you'll get outlines between the pixels.) There is no blur to worry about at 200% (or any integer multiple of 100%); you'll only get an attempt at smoothing if you can force the app to display at fractional multiples (like 150%), when the image pixels cannot be mapped to blocks of screen pixels.

(If you actually scale the image -- resize it -- then you'll get smoothing unless you choose a resampling method that doesn't smooth. But that's scaling/resizing, not adjusting the view zoom level.)

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.