Skip to main content

Your case is typical problem with high contrast/dynamic range situation. As no sensor can reproductivereproduce the dynamic range of the human eye, you can use several ways to create image which somehow representrepresent your view of the light.

The first way is to expose based on the metering of sky. This will help you do not looseto lose details in bright areas and still have some details in dark areas. Later in postproductionpost-production, you can recover the details in dark areas (more or less). This way is not applicable isif you meter on darker areas because you will looselose info in bright areas (w/owith no way to recover).

The other ways is to use HDR. You shoot few/severalseveral images with different exposures (standard, +1, -1 and so on). After you can combine them with software and (depend of the setting you use) get well exposed sky and dark objects.

P.S. You can try also neutral density graduated filters to decrease the amount of light for sky.

Your case is typical problem with high contrast/dynamic range situation. As no sensor can reproductive the dynamic range of human eye you can use several ways to create image which somehow represent your view of the light

The first way is to expose based on the metering of sky. This will help you do not loose details in bright areas and still have some details in dark areas. Later in postproduction you can recover the details in dark areas (more or less). This way is not applicable is you meter on darker areas because you will loose info in bright areas (w/o way to recover)

The other ways is to use HDR. You shoot few/several images with different exposures (standard, +1, -1 and so on). After you can combine them with software and (depend of the setting you use) get well exposed sky and dark objects.

P.S. You can try also neutral density graduated filters to decrease the amount of light for sky

Your case is typical problem with high contrast/dynamic range situation. As no sensor can reproduce the dynamic range of the human eye, you can use several ways to create image which somehow represent your view of the light.

The first way is to expose based on the metering of sky. This will help you not to lose details in bright areas and still have some details in dark areas. Later in post-production, you can recover the details in dark areas (more or less). This way is not applicable if you meter on darker areas because you will lose info in bright areas with no way to recover.

The other ways is to use HDR. You shoot several images with different exposures (standard, +1, -1 and so on). After you can combine them with software and (depend of the setting you use) get well exposed sky and dark objects.

P.S. You can try also neutral density graduated filters to decrease the amount of light for sky.

added 99 characters in body
Source Link
Romeo Ninov
  • 12.5k
  • 4
  • 32
  • 49

Your case is typical problem with high contrast/dynamic range situation. As no sensor can reproductive the dynamic range of human eye you can use several ways to create image which somehow represent your view of the light

The first way is to expose based on the metering of sky. This will help you do not loose details in bright areas and still have some details in dark areas. Later in postproduction you can recover the details in dark areas (more or less). This way is not applicable is you meter on darker areas because you will loose info in bright areas (w/o way to recover)

The other ways is to use HDR. You shoot few/several images with different exposures (standard, +1, -1 and so on). After you can combine them with software and (depend of the setting you use) get well exposed sky and dark objects.

P.S. You can try also neutral density graduated filters to decrease the amount of light for sky

Your case is typical problem with high contrast/dynamic range situation. As no sensor can reproductive the dynamic range of human eye you can use several ways to create image which somehow represent your view of the light

The first way is to expose based on the metering of sky. This will help you do not loose details in bright areas and still have some details in dark areas. Later in postproduction you can recover the details in dark areas (more or less). This way is not applicable is you meter on darker areas because you will loose info in bright areas (w/o way to recover)

The other ways is to use HDR. You shoot few/several images with different exposures (standard, +1, -1 and so on). After you can combine them with software and (depend of the setting you use) get well exposed sky and dark objects.

Your case is typical problem with high contrast/dynamic range situation. As no sensor can reproductive the dynamic range of human eye you can use several ways to create image which somehow represent your view of the light

The first way is to expose based on the metering of sky. This will help you do not loose details in bright areas and still have some details in dark areas. Later in postproduction you can recover the details in dark areas (more or less). This way is not applicable is you meter on darker areas because you will loose info in bright areas (w/o way to recover)

The other ways is to use HDR. You shoot few/several images with different exposures (standard, +1, -1 and so on). After you can combine them with software and (depend of the setting you use) get well exposed sky and dark objects.

P.S. You can try also neutral density graduated filters to decrease the amount of light for sky

added 1 character in body
Source Link
Romeo Ninov
  • 12.5k
  • 4
  • 32
  • 49

Your case is typical problem with high contrast/dynamic range situation. As no sensor can reproductive the dynamic range of human eye you can use several ways to create image withwhich somehow represent your view of the light

The first way is to expose based on the metering of sky. This will help you do not loose details in bright areas and still have some details in dark areas. Later in postproduction you can recover the details in dark areas (more or less). This way is not applicable is you meter on darker areas because you will loose info in bright areas (w/o way to recover)

The other ways is to use HDR. You shoot few/several images with different exposures (standard, +1, -1 and so on). After you can combine them with software and (depend of the setting you use) get well exposed sky and dark objects.

Your case is typical problem with high contrast/dynamic range situation. As no sensor can reproductive the dynamic range of human eye you can use several ways to create image with somehow represent your view of the light

The first way is to expose based on the metering of sky. This will help you do not loose details in bright areas and still have some details in dark areas. Later in postproduction you can recover the details in dark areas (more or less). This way is not applicable is you meter on darker areas because you will loose info in bright areas (w/o way to recover)

The other ways is to use HDR. You shoot few/several images with different exposures (standard, +1, -1 and so on). After you can combine them with software and (depend of the setting you use) get well exposed sky and dark objects.

Your case is typical problem with high contrast/dynamic range situation. As no sensor can reproductive the dynamic range of human eye you can use several ways to create image which somehow represent your view of the light

The first way is to expose based on the metering of sky. This will help you do not loose details in bright areas and still have some details in dark areas. Later in postproduction you can recover the details in dark areas (more or less). This way is not applicable is you meter on darker areas because you will loose info in bright areas (w/o way to recover)

The other ways is to use HDR. You shoot few/several images with different exposures (standard, +1, -1 and so on). After you can combine them with software and (depend of the setting you use) get well exposed sky and dark objects.

Source Link
Romeo Ninov
  • 12.5k
  • 4
  • 32
  • 49
Loading