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I have read many answers and articles saying that I should avoid blown out highlights, but is it really a bad thing? Why should I avoid it?

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It's only a bad thing if the detail in the blown areas is important to you.

There are situations where at least small areas of blown highlights are impossible or impractical to avoid: when specular highlights from reflective surfaces, car headlights, the sun are included in the frame.

There are also times when you may choose, for artistic reasons, to make use of, or even exaggerate, blown highlights. For example high key or backlit portraits

e.g. https://commons.wikimedia.org/wiki/File:Bettina_Kenter_(High_Key_Studie).jpg

Similarly, while it would certainly be said that camera shake or blur is "bad", it can be used for artistic effect (see ICM - "Intentional Camera Movement")

e.g. https://en.wikipedia.org/wiki/File:Bluebells_ICM,_Ashridge_Estate,_2015.jpg

So to say that they are "bad"? Well that really depends on what the photographer wants.

If you do have blown highlights, your options may be limited as to what you can adjust later.

For example, here is an example of a JPG shot I took about 10 years ago before I started shooting raw.

enter image description here

If I apply a graduated neutral density filter to the sky, I can get more detail and contrast in the mountains and sky, but the clouds are all blown. In the cloud to the left, every pixel has a value of 255,255,255. So whatever I do, I'm going to end up with the clouds being a solid blob of grey or white, with no detail.

enter image description here

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    \$\begingroup\$ nailed it in one sentence IMO \$\endgroup\$
    – osullic
    Oct 2, 2018 at 18:43
  • \$\begingroup\$ Agree with osullic very much, thanks for a nice answer. But what if your cloud has values between 251 and 254? How much detail can you get in a cloud with 3 shades of gray? I suppose 50 shades of gray is more interesting ;) \$\endgroup\$
    – Orbit
    Oct 3, 2018 at 17:32
  • \$\begingroup\$ If the values are under 255, then I suppose you aren't losing any detail. A narrow range like that is still going to look flat and you may get banding if you try to adjust too much in post: photo.stackexchange.com/questions/71781/… \$\endgroup\$
    – MikeW
    Oct 3, 2018 at 19:56
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    \$\begingroup\$ @MikeW I suppose you are right, if the values are like that, there just isn't any more detail in the subject. I really like your answer, and would like to approve it, but i'm missing something about the cases where you need/want blown out highlights. Could you add something about that? Maybe with some examples of photo's from a city at night or the sun reflecting on small waves? In those cases there are hundreds of blown out highlights, but still the photo is exactly as it should be. \$\endgroup\$
    – Orbit
    Oct 3, 2018 at 21:42
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As far as I know, the following answer is only true for digital photography, as...

"Black and white films and C-41 color films (color negative) can capture a great tonal range and are more tolerant of over-exposure, allowing them to resolve detail even when blown out (it may take some post-pro coaxing, but at least some detail is there). E-6 (color slides / transparencies) have a lesser range and are far less tolerant of overexposure."

@Hueco's comment on overexposing film.


Burned out highlights are far less recoverable than shady areas. This is by design: Photo diodes of a sensor can only capture so much photons before they have to report that they are "full". E.g. in 8 bit (values from 0 to 255), there is no distinction between 255 as in overflowingly full and 255 as in only just full. Underexposed areas, however, often have values above 0, so they can be recovered (with increased noise as a trade-off).

Take, for example, an overexposed (by +2 EV) face - it would be hard to impossible even with RAW to recover the face, and so it will stay white and without any texture. In comparison, take a -2 EV underexposed face: Sure, there will be some amplification noise, but usually, this will work out far better.


Sample images and waveforms

Look at the right picture's orange elements close to the source light - they were blown out beyond recovery. Sample images taken in an AEB-burst (± 2 EV) with an EOS M6. All pictures started out as RAWs, were corrected +2 EV / 0 EV / -2 EV in Digital Photo Professional (only CA were corrected, NR was set to 0, WB was set manual, no lighting optimisation), then exported as 16bit TIFs. Lower section shows the RGB parade waveform from After Effects.

In the samples above, depicting an IKEA PS 2014 lamp with orange elements, you can clearly see that the left image (the underexposed one) can easily be manipulated to become "properly exposed" (I know that the image is not properly exposed at all, but for the sake of the argument, bear with me ;-) ), while the overexposed one clearly loses details in the overexposed areas.

You can, of course, use overexposed images as you like Link to random overexposed picture I found - there is no hard rule as to why not to do it (the only hard rule in photography is that there are no hard rules ;-) ). Overexposure simply is harder to fix (beyond a certain limit) and thus most people try to avoid it.

If you care for details in these areas, then overexposure is bad. If you have any good reason to not care for them (e.g. more interesting things in darker areas that need to be enhanced, or artistical reasons), then not even the most technical photographer can object to it.


"Proper" exposure of a source light

Also note that, as you can see in the picture above, there is no sense in "properly exposing" source lights. The above picture shows (ca.) the same framing as the earlier pictures, only now, I tried not to overexpose the source light (a 11W Philips LED, as far as I can remember). Source lights are much brighter than your scene, as your subjects will usually not have an albedo of 1 and you might use filters, light formers and/or other things in front of your source light(s). Since my white lamp has no albedo of 1, it appears (almost) black in this image.


One last thing: Do not be confused by Exposure To The Right. It has nothing to do with blowing out highlights - it simply means to overexpose everything without blowing out anything.

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    \$\begingroup\$ Well, it's kinda right now :-). Black and white films and C-41 color films (color negative) can capture a great tonal range and are more tolerant of over-exposure, allowing them to resolve detail even when blown out (it may take some post-pro coaxing, but at least some detail is there). E-6 (color slides / transparencies) have a lesser range and are far less tolerant of overexposure. \$\endgroup\$
    – OnBreak.
    Oct 2, 2018 at 18:27
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    \$\begingroup\$ " I think that it is useless to make the source light "properly" exposed - you would not, for example, try to "properly expose" the sun. ;-)" I really like what you are getting at here. Nobody would try to expose for the sun, but if you expose for the sun reflecting in some waves, your sunny beach will look dark as night. There are hundreds of sites and tips out there that say you should be aware not to burn the highlights, but I am a bit skeptical about that advice, and wanted some 'second opinions', and good arguments. \$\endgroup\$
    – Orbit
    Oct 2, 2018 at 18:43
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    \$\begingroup\$ oh, and btw...go shoot some film! :-D i.pinimg.com/236x/c7/b7/22/… \$\endgroup\$
    – OnBreak.
    Oct 2, 2018 at 19:49
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    \$\begingroup\$ @Hueco Actually, I'm in the middle of doing that. However, I have yet to stick my head into all the technology behind film. ;-) \$\endgroup\$
    – flolilo
    Oct 2, 2018 at 19:51
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    \$\begingroup\$ Nice! Once you get into the different emulsions things get a bit more interesting. My favorite concept is that of reciprocity failure and color shifting due to it. That, and starting to make my own emulsions. It's one hell of a rabbit hole of experimentation to fall down. \$\endgroup\$
    – OnBreak.
    Oct 2, 2018 at 19:53
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Blown out highlights are not necessarily a bad thing, and often don’t need to be avoided. There are two types of blown out highlights; areas where the human eye can see all the details, but that get too bright too see any detail in the picture, and areas that are so bright that the human eye cannot see any detail in them either.

The first type can be called a ‘mistake’, because it is caused by limitations of the photography equipment or by the settings chosen by the photographer. What is seen in the picture is not how it could have been seen when the picture was taken. Off course this type of ‘mistake’ can very well be used for creative purposes and give an amazing photograph, like any photography ‘mistake’. It can also be a big problem. When the pixels are burned, there is no way to get the lost information back later.

The other type of blown out highlight is the real life blown out highlight. It is also blown out for our eyes, and a more common name for it is ‘bright light’. Did you ever see what is inside the headlight of a car when it is on at night? From a distance you will only see white, everywhere the brightest of white, no details at all. Having this blown out in your picture in not a mistake at all, it is exactly how the human eye sees it too. Having it anything else than completely blown out would be a mistake, and would cause the picture to look weird and fake.

Bright lights are everywhere in real life. Search for photo’s with “city at night” on Google, you will find hundreds of amazing pictures, and I could not find even one of them that was not filled with blown out highlights.

Photos on a sunny beach? Chances are almost all of them have blown out highlights. The sun sparkling in the water, tiny shiny pieces of sand or just a shiny oiled body. And what about stars? Who wants to see some gray dots on a black background, they should be burned out all the way.

It is not our job as a photographer to avoid burned out highlights, it is our job to determine if it is also blown out in real life, an ordinary bright light or sparkle, and then decide whether we want it in our photograph or not.

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  • \$\begingroup\$ It is not our job as a photographer to avoid burned out highlights, it is our job to determine if it is also blown out in real life & Having it anything else than completely blown out would be a mistake - I'm sorry, but this is plainly wrong. Phtotography isn't about making everything look like I see it with my own eyes - in fact, making photos that look like what I see every day are mostly considered dull. Of course there are exceptions, like press photos. \$\endgroup\$
    – flolilo
    Oct 5, 2018 at 10:55
  • \$\begingroup\$ I did not say that. \$\endgroup\$
    – Orbit
    Oct 5, 2018 at 12:53
  • \$\begingroup\$ Both are literal citations from your answer, so yes, you did write that. \$\endgroup\$
    – flolilo
    Oct 5, 2018 at 13:04
  • \$\begingroup\$ The first one is out of context. You have a point on the second quite, I'll consider that. Placing these quotes next to each other and pretending they are related is just rediculous. \$\endgroup\$
    – Orbit
    Oct 5, 2018 at 13:17
  • \$\begingroup\$ Well, in any other case it would contradict the second statement - that could be the case, admittedly. Still: Why do I have to determine that? I never looked for that, as I always evaluate on the basis of what I want my picture to look like, not what the real-life-situation provides to my eyes. \$\endgroup\$
    – flolilo
    Oct 5, 2018 at 13:50

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