Sunset in Kruger

by MrFrench

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If you are interested in this sort of photography, get yourself a copy of the book "Light: Science and Magic". It deals with complex lighting situations but for this, you need to deal with the seemless white background, the apparent lack of support, releflection control and you will need multiple lights at various distances, reflectors and anti-reflectors, ...


On a very basic level, first concentrate on a nice picture of the watch with dark display, the a picture with the display well exposed, not caring about the watch, then combine the two in PS.


As dpollitt mentioned, it's actually quite complex. There's no "set your lights up this way" to achieve the look that is been aimed at, the setup will vary massively with the product and materials you're lighting. Having said that, there are tools that make this process much more possible assuming you have sufficient patience for it because it can take a lot ...


1) You need contrast. An interesting metalic surface photo is all about reflections. A well defined light, (like a softbox) is very important. If you don't have a softbox simply use a roll of vegetal paper. Also some well defined black zones. You can do this by putting some black cardboard rectangles here and there to make some more interesting black ...


I don't personally find the amount of soft shadow in your example picture to be distracting or otherwise detrimental, but that's up to you. One thing to keep in mind with photographing small shiny objects is that methods you might use to soften the lighting for other purposes may have the undesired side effect of washing away the specular highlight "glints" ...


My suggestion is to use manual focus, manual shutter and aperture. Use the remote control software part of the package that came with the camera to compose the image on your monitoR and not the back of the camera. Also use the shutter release from the computer and not the camera as it is inevitable that you will create camera shake. Use the smallest ...


Correct me if im wrong, but the box looks as it has opaque walls. If they were translucent it actually would give you a lot of flexibility. You would have a nice big softbox. But it seems it is not the case with that box. That opaque walls forces you to have the lights in front of the object. That light seting is almost the same as using the built in ...

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