by Bart Arondson

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Try this tutorial: How to make your own SkyBox with a digital camera Skymaps/cubes for CGI use are a different beast from simple photomerge panos created from a handful of images, or a 360-degree cylindrical pano. What you need to do is cover the entire spherical view, and then create the six cube face mappings for a skybox format. A blender tutorial on ...


The pano image is a 2-D projection of a 3-D space. As such, you cannot, directly, calculate object sizes from the image. At least, you'll need the object's distance (depth) from the camera. Knowing that, and your FoV, you can estimate the object's dimension perpendicular to the line-of-sight. Practically, since the projection through the lens is not ...


360x180 panos can be taken with a variety of gear, but they do get harder to take in certain situations. The first factor, obviously, is scene coverage. Either taking multiple shots or using multiple cameras simultaneously (as Google does), you have to cover the entire sphere. You can use specialized lenses to maximize the coverage per shot, or take more ...


I found a couple of alternatives by searching google with 360 camera.


And here comes another 360/180 product: RICOH THETA - spherical panoramic photos, short videos, wi-fi control


The Google Streetview images are taken with multiple cameras, simultaneously, and then stitched together as a panoramic. They talk all about it here, Street View. If you wanted to get a similar picture from a stationary location, it can be done with a single digital camera (point and shoot or DSLR) taking multiple pictures. When taking panoramic photos, ...

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