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Is there formulas to simulate various print size/viewing distances on an LCD monitor at a corresponding resolution %/viewing distance? (assuming 20/20 vision)

For instance so you could plug in the numbers, 24X36 inch print (43 inch diagonal), viewed at 43 inches, 25x magnification of a FF sensor. And find out what viewing distance and resolution % combination on a 72PPI LCD monitor would be rendered the same to the human eye assuming 20/20 vision?

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How is this not just scaling distance proportional to pixel size? I guess I don't see the real question here. –  Olin Lathrop Jun 3 '13 at 21:50
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