What is meant by area sampling in graphics ? I know it is an anti aliasing technique.
closed as off topic by ElendilTheTall, Matt Grum, jrista♦ Sep 13 '12 at 15:02
Questions on Photography Stack Exchange are expected to relate to photography within the scope defined by the community. Consider editing the question or leaving comments for improvement if you believe the question can be reworded to fit within the scope. Read more about reopening questions here.If this question can be reworded to fit the rules in the help center, please edit the question.
As @ElendilTheTall suggested this question isn't really about photography, however I guess if you were making an app to scale photographs in a phone or such it isn't really that miss placed.
The wiki about anti-aliasing has a lot of information, I believe it explains what your are looking for. From memory I seem to recall this is about the number of samples to look at while computing the color values for any specific point. Looking at a larger sample area around the point while running the selected anti-aliasing calculating will result in smoother results.